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Tutorial - Getting Started with Maya

Contents:
Getting Started with MayaOverview About the Getting Started lessons Before you begin Installing Maya Conventions used in the lessons Using the lesson files Using the Maya Help Additional learning resources Restoring default user settings Maya Basics Introduction Preparing for the lessons Lesson 1 The Maya user interface Introduction Starting Maya The Maya interface Saving your work Exiting Maya Beyond the lesson Lesson 2 Creating, manipulating, and viewing objects Introduction Creating a new scene Primitive objects Getting Started with Maya 3 Table of Contents The Toolbox: Layout shortcuts The Toolbox: Transformation tools The Channel Box Duplicating objects Creating a project Save your work Beyond the lesson Lesson 3
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Eclipse CDT Tutorial

Contents:
Eclipse is a framework for IDEs. It provides the infrastructure for the IDE, and then the IDE is completed by using a plug-in for a particular programming language. Plug-ins exist for Java (which was its first application), C/C++, Python, Perl and many others. Eclipse is multi-platform, runnable on Linux, Windows , etc. Eclipse came out of the Continue to download »

Tutorial - Getting Started with Maya Unlimited

Contents:
Getting Started with Maya UnlimitedOverview Introduction About Getting Started with Maya Unlimited Before you begin Installing Maya Unlimited Conventions used in the lessons Using the lesson files Restoring default user settings 2 Hair Introduction About hair simulation Preparing for the lessons Lesson 1 Creating a basic hairstyle Introduction Lesson setup Creating hair on a surface Styling the hair Setting up hair collisions Rendering the hair Modifying hair attributes Setting up shadowing on hair Beyond the lesson Getting Started with Maya Unlimited 3 s Lesson 2 Creating a dynamic non-hair simulation Introduction Lesson setup Setting up the curtain scene Making the hair collide with another object Assigning a Paint Effects brush to the hair Setting up Continue to download »

Virtools 4

Contents:
Comprehensive Life Platform for Creating Highly Interactive 3D Applications The Virtools 4 Life Platform ushers in a unique solution for pervasively developing and deploying 3D experiences on personal computers, game consoles, Intranets and the web, demonstrating Dassault Systèmes’ commitment to bringing the power of 3D to all user communities. The open-ended architecture of Virtools 4 supports a wide variety of 3D Continue to download »

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Maya Plugins for RealFlow

Contents:
Here is an explanation of how to work with RealFlow and Maya with the collection of plug-ins provided with RealFlow pack. The RealFlow plug-ins for Maya consist of the following files: RealflowMesher.mll (or RealflowMesher.so for Maya Linux) RealflowMesher.mel sdTranslator.mll (or sdTranslator.so for Maya Linux) sdTranslatorOpts.mel  RealflowParticler.mll (or RealflowParticler.so for Maya Linux) RealflowParticler.mel ERealflowEmitterTemplate.mel rf2.bmp (or rf2.xpm Continue to download »

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